Impro the Board Game (2023)
Tiempo de Juego: 90
Edad Mínima: 16
Jugadores: 3 - 6
Editor: Tulenkantajat Oy
Diseñadores: Desconocido
Artistas: Desconocido
Mecánicas: Acting, Line Drawing, Action Timer
Edad Mínima: 16
Jugadores: 3 - 6
Editor: Tulenkantajat Oy
Diseñadores: Desconocido
Artistas: Desconocido
Mecánicas: Acting, Line Drawing, Action Timer
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Impro the Board Game is a twisted party game. The game combines insightful questions and the pitch-black humor of the therapy world.
The game is prepared by setting up the game board on the table. The hourglass along with the Psychiatric Hospital-card are placed next to the board. The category cards are placed on separate decks on the table. The five different categories: Emotion, Creativity, Mental Health, Self-knowledge and Task.
The youngest player starts and the game proceeds clockwise. The players move their pawns on the board according to the die and depending on which category they land, they pick a card and read it out loud. The category depicts how the player will execute the card: verbally, artistically, using their body language, facial expressions, or their wild imagination.
Depending on the correct guesses and/or successful execution of the card, the player and the co-players can move forward on the game board. The die is used in the beginning of one's turn until the homestretch, the rest of the way is moved forward only by completing the categories or guessing right. The player who reaches the finish square first is the winner. If two or more players get to the finish square in the same round, the game ends in a tie.
—description from publisher
The game is prepared by setting up the game board on the table. The hourglass along with the Psychiatric Hospital-card are placed next to the board. The category cards are placed on separate decks on the table. The five different categories: Emotion, Creativity, Mental Health, Self-knowledge and Task.
The youngest player starts and the game proceeds clockwise. The players move their pawns on the board according to the die and depending on which category they land, they pick a card and read it out loud. The category depicts how the player will execute the card: verbally, artistically, using their body language, facial expressions, or their wild imagination.
Depending on the correct guesses and/or successful execution of the card, the player and the co-players can move forward on the game board. The die is used in the beginning of one's turn until the homestretch, the rest of the way is moved forward only by completing the categories or guessing right. The player who reaches the finish square first is the winner. If two or more players get to the finish square in the same round, the game ends in a tie.
—description from publisher
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Impro the Board Game
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ag.gameitem.lastUpdated: 2025-04-23 20:32:40.354